Native Linux

The Front workshop

Open-world survival crafting and sieges · Survival / Crafting / Multiplayer siege

Player tools indexed: 5 Admin consoles: 8

The Front server quick reference: the four ports are 5001 (game, UDP), 5002 (lobby beacon, UDP), 5003 (shutdown/remote admin, TCP, which the community help states verbatim has no password protection and should not be forwarded) and 27015 (Steam query, UDP). The dedicated-server appid is split per platform: 2612550 for Windows and 2334200 for Linux, with the client at 2285150 (developer Samar Studio); appinfo publishes zero branches for all three, so no buildid exists and the news is a weekly maintenance notice with no version number. Config lives in TheFrontManager/ServerConfig_AMP.ini (downloaded by AMP from its own CDN with a FetchURL stage) and the key registry holds 136 slots (128 ini keys plus 8 command-line only), 57 of them in the GM ratio family, all under the single [BaseServerConfig] section. Neither the developer nor the four upstream sources publishes a hardware spec, yet the player cap has three readings (40/40/24). The official site playthefront.com is unreachable this round and the wiki returns 403, so there is no grade-A hosting documentation and the only per-key documentation is the grade-C community help file (127 keys).

Player tools (5)

Instant interactive calculations and recipe planners

The direct-connect address; AMP builds its connect link from the query port, which is easily mistaken for the main port

#ports#connect
Open tool →

Five branches: not listed, unjoinable, shut down remotely, config ignored, world lost after a map change

#triage#logs
Open tool →

All three appids publish zero branches; the news is a weekly maintenance notice with no version number

#version#branch
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Server admin and config generation (8)

Config files, startup scripts and command wizards for running a server

The Front Ports & Protocols

Port Protocol Purpose
5001 UDP The main game port. AMP, LinuxGSM (port="5001") and the community config (+Port=5001) all agree, and the community help file warns verbatim that only ONE server runs on each port number.
5002 UDP The lobby beacon port (AMP verbatim: lobby beacon traffic). It has a different job from the game port, so opening only the game port leaves players connected but unable to reach the lobby.
5003 TCP TCP 5003 may expose remote administration without password protection; do not forward it publicly.
27015 UDP The Steam query port. gamedig records port_query 27015 with protocol valve, and the community help gives the usable range verbatim as 27015-27050 with a caution for non-professionals. Note that AMP builds its connect link from exactly this port ($SteamQueryPort), which is why many people mistake 27015 for the server port.

FAQ

Which The Front server-admin tools are available?
We list 8 tools for The Front: Capacity and player budget, Port matrix, Firewall rules, Install script, Startup arguments, ServerConfig generator, Admins and anticheat, Backup and wipe. All of them run straight in your browser.
Which ports does The Front need open?
The Front defaults to 5001/UDP, 5002/UDP, 5003/TCP, 27015/UDP. Use the actual instance configuration and allow only the listed protocols and ports. Check the host firewall, router forwarding and game visibility settings.
How do I install a dedicated The Front server?
Install it with SteamCMD — the dedicated server app id for The Front is 2334200, so +app_update 2334200 validate downloads or updates it. Config files usually live at TheFrontManager/ServerConfig_AMP.ini, -ConfigServerName="AMP", TheFrontManager/ServerConfig_AMP.ini (fetched).
Do these tools cost anything or need installing?
No. Everything runs in the page: no install, no sign-up, no cost. Enter your values and the result appears instantly, and you can copy the generated configs and commands with one click.