The condo list and direct connect; listing needs two tokens
Tower Unite workshop
Amusement park social party · Social / Party / Minigames
Tower Unite server quick reference: this dedicated server hosts a Condo, not a game mode. The official wording is that a Dedicated Condo lets you host your own or a community condo without keeping the game running, and other players can use their own inventory and contribute to the condo. The condo data has to be exported from the game first: in the condo scoreboard choose Saves then Export Condo, which produces a .map file under Tower Unite/Workshop/Condo Exports, or you can rename a CondoData file from your Steam Cloud folder to add the .map extension. Then copy it into the server Tower/Condos folder, creating one folder per condo, and the file name must match the condo map you load, so the full path looks like Tower/Condos/C_Condo/C_Condo.map. The official list has 12 condo maps, and note that Suite is C_lobbyOne while Resort is C_Lobby1 - the casing differs and Linux file systems are case sensitive, so a wrong case silently loads no condo data. For ports the official table gives two ranges: 27015-27050 TCP/UDP for Steam connection ports and 7777-7778 UDP for Unreal server connection ports, and without them players cannot join your condo. The actual defaults are game port 7777 (the official wording is that -Port changes the port from the default 7777, so 7778 is only the override example and the top of the range) and query port 27016 rather than 27015, because 27015 is used by your own Steam client on the same machine; the official page says that without 27016 you will not be able to play Tower Unite on the same machine as the dedicated condo. To appear on the Condo server list you need two tokens: a Steam Login Token requested at steamcommunity.com/dev/managegameservers using 394690 as the App ID (the base game, not the dedicated server 439660), and a Tower Login Token from moderation.towerunite.com; the official page stresses both are required. The tokens are essentially your server password, so click Regenerate to revoke them if they leak. Without tokens the server still starts, it just is not listed and can only be joined directly. Settings live in TowerServer.ini under a platform subfolder (Tower/Saved/Config/WindowsServer/ on Windows, LinuxServer/ on Linux), and if the file does not exist you have to create it; on Linux both tokens go into that ini, on Windows into the official TowerServerGUI.exe launcher. There is no RCON at all: AMP sets AdminMethod to STDIO and AdminPortRef to 0 and neither official page mentions a remote admin port, so administration is one AdminSteamID line per admin in the ini plus per-player permissions in the in-game scoreboard. The dedicated server appid 439660 runs natively on Windows and Linux with no Wine, needs at least 4.0 GB of disk space, and was only tested on Ubuntu and Debian; on Linux you must also copy linux64/steamclient.so into Tower/Binaries/Linux, a step the official guide calls very important. The official documentation is the three-page dedicated section under towerunite.com/guides.
Player tools (5)
Instant interactive calculations and recipe plannersFour branches: not listed, direct connect fails, empty condo, query tools find nothing
The only official figure is 4.0 GB of disk; memory is never prefilled
Case-exact checks for the 12 map short names plus target path generation
The Steam GSLT uses base appid 394690, and a Tower Login Token is also needed
Server admin and config generation (7)
Config files, startup scripts and command wizards for running a serverMaxPlayers has an official closed range of 2 to 64; blank memory means not counted
Two official ranges alongside two default single ports, zero RCON, and no official step
Three rules for the default single ports, or 74 for the official ranges
Anonymous install of 439660; Linux must handle steamclient.so
The official string is the default, with four upstream variants switchable
The 8 official keys in 3 sections, token placeholders, and an 18+ title tick
Repeated AdminSteamID lines and TowerBans.ini, with SteamID64 validation
Tower Unite Ports & Protocols
| Port | Protocol | Purpose |
|---|---|---|
| 7777 | UDP | The game port, default 7777; 7778 is only the official override example and the top of the range, not a default |
| 27016 | TCP/UDP | The Steam query port; the official page requires 27016 rather than 27015 because 27015 is used by the Steam client on the same machine, and using it means you cannot play Tower Unite on that machine |
FAQ
- Which Tower Unite server-admin tools are available?
- We list 7 tools for Tower Unite: Capacity budget, Port matrix, Firewall rules, SteamCMD and deployment, Startup parameters, The TowerServer.ini generator, Admins and bans. All of them run straight in your browser.
- Which ports does Tower Unite need open?
- Tower Unite defaults to 7777/UDP, 27016/TCP/UDP. Use the actual instance configuration and allow only the listed protocols and ports. Check the host firewall, router forwarding and game visibility settings.
- How do I install a dedicated Tower Unite server?
- Install it with SteamCMD — the dedicated server app id for Tower Unite is 439660, so +app_update 439660 validate downloads or updates it. Config files usually live at Tower/Saved/Config/WindowsServer/TowerServer.ini, Tower/Saved/Config/LinuxServer/TowerServer.ini, Tower/Saved/Config/WindowsServer/TowerBans.ini.
- Do these tools cost anything or need installing?
- No. Everything runs in the page: no install, no sign-up, no cost. Enter your values and the result appears instantly, and you can copy the generated configs and commands with one click.