Sliders with a live SVG preview, console commands and autoexec output. States plainly that CS2 share codes are generated client-side and cannot be derived by third-party tools — the five invented pro codes from the old version are gone
#Pro params#Console
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eDPI, cm/360 and cm/180 with band verdicts, cross-game equivalence (holding cm/360 preserves muscle memory), DPI migration and mousepad sizing. The disputed 830 vs 800 pro median is shown side by side rather than silently picking one
#eDPI#Cross-game
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Generates a prac.cfg for smoke lineups, nade practice and warm-up, covering CS2-only convars such as sv_grenade_trajectory_prac_pipreview (picture-in-picture trajectory preview), sv_grenade_trajectory_prac_trailtime, sv_rethrow_last_grenade, sv_infinite_ammo and mp_roundtime, plus noclip / save / restore practice binds
#Smokes#Trajectory
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Every map grouped by Active Duty / Reserve / hostage / arms race / community, with English-to-Chinese callout tables plus map-group technical facts such as mapcycle.txt being dead and print_mapgroup_sv being the only reliable check
#Map pool#Callouts
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Medal progress maths (a pip every 25 wins, capped at 5), the four-step unlock chain, Season 5 rules and the convention that medal colour reflects your season-high rank rather than your final one
#Medal#Unlock chain
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Grenade roles and costs, defuse timing windows (10s without a kit, 5s with, 40s bomb, tunable safety margin) and the C4 change timeline. No exact damage figures — since 2026-07-09 damage comes from map-baked precomputed values and every old radius table is void
#Defuse#C4 rework
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Tickable one-key binds for grenades, weapons and radar zoom that generate an autoexec.cfg snippet, and a correction of the jump-throw myth that still fills CS:GO-era guides
#Bind gen#autoexec
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Reclassifies every option by whether it yields real information instead of copying an all-low list, and explains counterintuitive correct pairings such as low shadow quality with all dynamic shadows
#Info vs looks#Resolution
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Commands for record, playdemo, demoui, tv_enable and tv_delay, with the crucial boundary around the 2026-09-10 chat encryption: it applies only to demos recorded after the patch and does not scrub existing archives
#GOTV#Privacy
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Plugin stacks, positioning and map-pool sizing for Retakes, Deathmatch, Surf, KZ, 1v1 and Zombie Escape, plus the fact that a stock dedicated server is stock Counter-Strike — every community mode is plugin-implemented
#Mode choice#Map sizing
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