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Joining Servers & Port Semantics · SCP: Secret Laboratory

Asymmetric horror FPS · Horror / Asymmetric

Player tools indexed: 5 Admin consoles: 7

Verified servers appear in the in-game list; unverified ones are IP-direct only. Derives the actual UDP game port and the optional TCP query port without inventing any "join command".

Player tools (5)

Instant interactive calculations and recipe planners

Verified servers appear in the in-game list; unverified ones are IP-direct only. Derives the actual UDP game port and the optional TCP query port without inventing any "join command".

The official comment formula CI% = CI/(MTF+CI)×100%, both documented initial ratios side by side (24:14 / 24:18), step-by-step ticket gains for all nine event keys, plus the per-wave caps and time window.

Converts the human base speeds documented in the official template comments (walk 4.5 m/s, sprint 7 m/s) by the multiplier keys; sprint endurance is a linear estimate from the 5%/s drain, clearly labelled as such since the official regen is curve-based.

Server admin and config generation (7)

Config files, startup scripts and command wizards for running a server

Both RAM floors side by side (3096 / 4096 MB, neither official), the LocalAdmin auto-restart window (default 4 restarts / 480 s, with the counter-intuitive 0 and -1 semantics), log limits and tickrate notes; every increment is editable.

The UDP game port (dedicated = LocalAdmin CLI argument; port_queue is NONDEDICATED-only with a source-level 7777 fallback), the TCP query port = game port + query_port_shift and disabled by default, UPnP/dual-stack binding behaviour, and same-host multi-instance conflict detection.

ufw / firewalld / iptables / netsh flavours: the UDP game port is mandatory; the TCP query port is optional and comes with the source-level warning that it is disabled by default and exposes the RA password surface — never presented as required.

app_update 996560 (freetodownload, anonymous OK), LocalAdmin launch with both EULA acceptance methods, a systemd unit and a Windows bat; states the egg README's "NOT compatible with ServerMod2 or MultiAdmin" verbatim.

Tick through the official README argument table to build the command line: --restartsLimit/--restartsTimeWindow defaults and their 0/-1 semantics, the documented --noAutoFlush vs --noLogs incompatibility, both EULA acceptance routes, and the -- passthrough separator.

Grouped generation on the current 14.x key set (cross-validated from three live configs, D3) as a full file or a diff-only fragment from one shared value function; the paste pre-checker names unknown/legacy/duplicate keys and never echoes the administrator_query_password value; any violation refuses the whole output.

SteamID64 members validated with BigInt (Number flips the verdict at the boundary); the 19-permission matrix (both D4 readings side by side, ServerConfigs flagged as source-only); badge colours limited to sourced values; override_password ships with the template's all-caps warning verbatim.

FAQ

Which SCP: Secret Laboratory tools can I use online?
We list 5 tools for SCP: Secret Laboratory: Joining Servers & Port Semantics, Connection Troubleshooting Checklist, Official Resources & Plugin Ecosystem, Respawn Ticket & Wave Odds Simulator, Speed & Stamina Calculator. All of them run straight in your browser.
Do these tools cost anything or need installing?
No. Everything runs in the page: no install, no sign-up, no cost. Enter your values and the result appears instantly, and you can copy the generated configs and commands with one click.