3-Food Synergy Builder
EssentialExhausts every three-food combination at your tier for five goals: max HP, max stamina, max Eitr, balanced and endurance
Iron Gate Viking Survival · Viking Survival / Open World
Nine symptoms mapped to causes and fixes: version mismatch, swapped SteamAppId, ports, crossplay, corrupt saves, whitelist lockout and more
Exhausts every three-food combination at your tier for five goals: max HP, max stamina, max Eitr, balanced and endurance
Eikthyr through Kall Fimbulbringer: summons, drops, powers, weaknesses, resistances and counters, plus Kall's per-phase health
The rewritten 1.0 comfort system: tick furniture to get comfort, Rested duration and what is still missing
Tells you whether slots or weight bind first, what one trip carries, how many trips you need, and the shipping workaround for portal-blocked goods
Skill roll band, backstab and stagger multipliers, resistances, stars — plus the two-stage armour formula checked against official samples
The 13-step endgame chain: Eternal Pyre, ember charges, bloodgold and Liquid Frost, 20 frost cores, three moulds plus fifteen bloodgold, up to the Aesir Passage
The five stability colours, five material strengths, and seven rules that actually save your house (venting, spans, shore distance)
What all sixteen skills do and how to level them fastest, plus five death-penalty tiers — and why skill shifts the roll band, not a multiplier
Input needs, batches and total idle time for nine production lines — decide whether to build another furnace or mine another run
Wind and hull essentials, plus the eleven raid events filtered live by which bosses you have killed
Windows BAT, Linux SH, systemd and Docker Compose output, with live validation for SteamAppId and the password rules
SteamCMD install and update scripts, seven world-migration steps, and the 1.0 launch checklist
Five modifiers, seven presets and seventeen global keys, with both launch args and live F5 console commands; irreversible ones are flagged
Generate adminlist, bannedlist and permittedlist; ID format guidance; the eight native admin commands plus every player command
A backup script that stops, flushes and copies the .old rotation too, with a systemd timer and cron line, plus rollback notes
Nine symptoms mapped to causes and fixes: version mismatch, swapped SteamAppId, ports, crossplay, corrupt saves, whitelist lockout and more
Estimates RAM, vCPU and disk from players × mods × world size × uptime, with vendor figures listed for comparison
| Port | Protocol | Purpose |
|---|---|---|
| 2456 | UDP | Game port |
| 2457 | UDP | Steam query port |
| 2458 | UDP | Steam server list / voice |
SteamCMD appid 896660
sudo useradd -m -s /bin/bash steam
sudo apt update && sudo apt install -y steamcmd lib32gcc-s1
sudo -u steam -i \
/usr/games/steamcmd +force_install_dir /opt/gameserver \
+login anonymous +app_update 896660 validate +quit
start_server.sh(启动脚本即配置)saves/worlds_local/<世界名>.dbsaves/worlds_local/<世界名>.fwlsaves/worlds_local/adminlist.txtsaves/worlds_local/bannedlist.txtsaves/worlds_local/permittedlist.txtPorts 2456–2458 are all UDP. Opening only 2456 lets people join by IP but the server never appears in the community list. The classic trap: the SteamAppId environment variable must be the game id 892970, while 896660 is the dedicated-server id used for app_update — swap them and the server boots, exits instantly, and the log looks clean. The password needs at least 5 characters and must not contain the world name, or startup fails outright. Saves are <world>.db plus <world>.fwl, rotated into .old files on a clean shutdown; copying them while the server runs yields corrupt files, so stop it first. The official cap is 10 players and performance tracks single-core clock speed rather than core count. Add -crossplay so Xbox/Game Pass players can join. Native admin is only eight commands (kick, ban, unban, banned, save, setworldmodifier, setworldpreset, resetworldkeys); devcommands are not accepted on a dedicated server at all, and a single line in permittedlist.txt locks out everyone not listed.