Crock Pot Priority Engine
39 dishesPriority resolution across 39 dishes, with diagnostics for why a pot yielded something else
Klei Dark Whimsical Co-op Survival · Gothic Co-op / Wilderness Survival
Builds a forwarding table per shard layout and flags conflicts, pinpointing UDP gaps as the main cause of invisibility
Priority resolution across 39 dishes, with diagnostics for why a pot yielded something else
Start from the dish you want and get every verified 4-slot combination
Twelve food dimensions across 32 ingredients, with hazard flags for monster and inedible values
Twelve multiplicative spoilage modifiers — ice box, salt box, temperature, wetness, cooking and more
Drying times and shelf life for eight outputs, with rack-count and day estimates for a target yield
Winter/summer insulation switching, beard penalty, Thermal Stone heat transfer and overheat/freeze checks
Physical (character multiplier), electric (double when wet) and planar (ignores multipliers and armour) computed separately
Health, damage reduction and planar penetration for 11 bosses, plus a first-winter Deerclops runbook
Stats and mechanics for 17 survivors, with Insight point planning (15 points at 68 days)
Season threats and winter prep, a first-winter countdown, and six-factor base siting weighted by failure risk
Generates the shared cluster.ini plus both shard server.ini files, adding the [STEAM] section the old version missed
Builds a forwarding table per shard layout and flags conflicts, pinpointing UDP gaps as the main cause of invisibility
Field-by-field Master vs Caves diff separating must-match from must-differ, with six checks against silent failure
Generates worldgenoverride.lua and explains why leveldataoverride.lua must never be hand-edited
Generates both modoverrides.lua files plus the mods/ download list, calling out the per-shard config trap
Offline whitespace and placeholder checks, plus the warning that a Steam password reset voids every token
Six recurring failures mapped as symptom → ranked causes → verification steps, never asserting a root cause
21 verifiable c_ commands graded by danger, fixing the invented c_kick / c_ban syntax from the old version
Separates snapshots from real backups, with scope, retention, a runnable script and a rehearsal checklist
Estimates CPU and RAM from players, shards and mods, stressing that single-core speed beats core count
Eleven graded checks including five blockers, with a recommended verification order
Use dedicated_lan_server to skip token checks and isolate server issues from token or port issues
Generates the entire cluster directory at once — token, shards, worldgen, mods and the download list
| Port | Protocol | Purpose |
|---|---|---|
| 10999 | UDP | Game port (Master shard, overworld) |
| 11000 | UDP | Caves shard port (only if caves enabled) |
| 10888 | UDP | Shard cluster-internal port (master_port; do NOT forward publicly) |
| 8766 | UDP | Master Steam query port (missing it hides the server from the browser) |
| 8768 | UDP | Caves Steam query port (only if caves enabled) |
| 27018 | UDP | Steam master port for the Master shard |
| 27019 | UDP | Steam master port for the Caves shard (only if caves enabled) |
SteamCMD appid 343050
sudo useradd -m -s /bin/bash steam
sudo apt update && sudo apt install -y steamcmd lib32gcc-s1
sudo -u steam -i \
/usr/games/steamcmd +force_install_dir /opt/gameserver \
+login anonymous +app_update 343050 validate +quit
.klei/DoNotStarveTogether/Cluster_1/cluster.ini.klei/DoNotStarveTogether/Cluster_1/cluster_token.txt.klei/DoNotStarveTogether/Cluster_1/Master/server.ini.klei/DoNotStarveTogether/Cluster_1/Master/worldgenoverride.lua.klei/DoNotStarveTogether/Cluster_1/Master/modoverrides.lua.klei/DoNotStarveTogether/Cluster_1/Caves/server.ini.klei/DoNotStarveTogether/Cluster_1/Caves/worldgenoverride.lua.klei/DoNotStarveTogether/Cluster_1/Caves/modoverrides.luamods/dedicated_server_mods_setup.luaGenerate cluster_token.txt at accounts.klei.com before first boot or the server cannot register with the lobby. ★ Resetting your Steam password invalidates EVERY generated token at once — the most common "it broke for no reason" failure. tick_rate defaults to **15** (not 30); raising it to 30 doubles CPU cost and hurts weak hardware. ★ modoverrides.lua is per-shard: after editing Master/ you must copy it to Caves/ or caves load no mods at all and players emerge to missing items. mods/dedicated_server_mods_setup.lua lives under mods/, not the cluster folder; skipping it reports missing mods. ★ Edit only worldgenoverride.lua — leveldataoverride.lua is written by the game. Lua mods share the game main thread and are the top cause of lag. The server main loop is single-threaded, so single-core clock speed beats core count. Roughly 65 MB RAM per player; ~3.5 GHz single-core and 4 GB RAM recommended.