Two ports + 25-key INI

Capacity Planner · No One Survived

Zombie-apocalypse survival crafting · Survival Crafting / Base Defense

Player tools indexed: 5 Admin consoles: 8

Validates the player cap against both the AMP and egg figures; memory is an editable measured value

Player tools (5)

Instant interactive calculations and recipe planners

buildid timelines for three branches on both appids, with the announcement cross-check and why confidence is downgraded

Server admin and config generation (8)

Config files, startup scripts and command wizards for running a server

No One Survived Ports & Protocols

Port Protocol Purpose
7777 UDP Game traffic (the port players join on)
27015 UDP Steam query traffic (the server listing needs it; it is not the join port)

No One Survived Dedicated Server Install (SteamCMD)

SteamCMD appid 2329680

sudo useradd -m -s /bin/bash steam
sudo apt update && sudo apt install -y steamcmd lib32gcc-s1
sudo -u steam -i \
  /usr/games/steamcmd +force_install_dir /opt/gameserver \
  +login anonymous +app_update 2329680 validate +quit

https://store.steampowered.com/app/1963370/No_One_Survived/

No One Survived Config file paths

  • WRSH/Saved/Config/WindowsServer/Game.ini
  • WRSH/Saved/Config/WindowsServer/Engine.ini

Server notes

Only a Windows server binary is published; Linux deployment needs Wine plus the winetricks packages vcrun2022 and corefonts (the verbatim value of the egg WINETRICKS_RUN). The upstream Wine init stage deletes the whole prefix and then runs wineboot --init, so back up WRSH/Saved/ before any rebuild. There is no networked remote-management port (AdminMethod=STDIO, AdminPortRef=0) and no upstream artifact lists a single usable console command; upstream sets SupportsLiveSettingsChanges to False, so changing a setting means editing Game.ini and restarting. Shutdown has two readings listed side by side: AMP ExitMethod=OS_CLOSE (under which ExitString=stop is never sent) and the egg SIGINT. For the player cap AMP allows 2-50 while the egg allows 1-100 but forbids user edits; both readings are registered side by side.

FAQ

Which No One Survived server-admin tools are available?
We list 8 tools for No One Survived: Capacity Planner, Port Map, Firewall Rules, SteamCMD Install, Startup Command, Game.ini / Engine.ini Generator, Wine Environment, Admin Surface & Shutdown. All of them run straight in your browser.
Which ports does No One Survived need open?
No One Survived defaults to 7777/UDP, 27015/UDP. Use the actual instance configuration and allow only the listed protocols and ports. Check the host firewall, router forwarding and game visibility settings.
How do I install a dedicated No One Survived server?
Install it with SteamCMD — the dedicated server app id for No One Survived is 2329680, so +app_update 2329680 validate downloads or updates it. Config files usually live at WRSH/Saved/Config/WindowsServer/Game.ini, WRSH/Saved/Config/WindowsServer/Engine.ini.
Do these tools cost anything or need installing?
No. Everything runs in the page: no install, no sign-up, no cost. Enter your values and the result appears instantly, and you can copy the generated configs and commands with one click.