Colony Sim / Two MP Routes

Armor Output & Damage Reduction · RimWorld

73 Traits × 12 Skills × Two MP Routes · 1.6 + Odyssey · Colony Simulation / Story Generator

Player tools indexed: 10 Admin consoles: 8

Configure each piece (apparel × material × layers) to total up reduction and insulation, then simulate how much of a hit actually lands

Player tools (10)

Instant interactive calculations and recipe planners

Skill & XP Planner

265,000 XP

12 skills, 265,000 XP to reach Lv20; passion 35/100/150%, global learning factor, the 4,000 daily soft cap and decay from Lv10

#XP Curve#Passion#Levelling
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Materials & Armor Matrix

Wiki-verified

HP, sharp/blunt factors and flammability for 12 walls (granite 510 / plasteel 840) and 10 textiles, plus a final-stat = base × material-factor converter

#Materials#Armor Math#Build Time
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Breaks down every term of the official formula (wealth points + pawn points) × difficulty × starting × adaption, clamped to 35–10,000

#Threat Points#Killbox#Threat Scale
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Storyteller Wealth = items + creatures + buildings × 0.5; past 1,000,000 wealth points cap at 4,200 and more wealth adds no raid points

#Wealth#Threat Diagnosis
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Configure each piece (apparel × material × layers) to total up reduction and insulation, then simulate how much of a hit actually lands

#Armor#Damage Reduction#Tough Stacks
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Puts all 12 skill levels, passions and traits on one scale: computes fit across 10 roles and flags trait conflicts

#Scoring#Roles
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A naked human is comfortable at 16–26 °C; apparel only widens the band, and ±10 °C outside it means hypothermia or heatstroke. Sleeping ignores apparel

#Temperature#Insulation#Hypothermia
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10 of the 20 vanilla work types depend on a skill; map your squad’s skills onto them to see which core job has nobody qualified

#Scheduling#Coverage
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Server admin and config generation (8)

Config files, startup scripts and command wizards for running a server

5 steps single player, 7 in multiplayer, DLCs complete through Odyssey; paste your modlist to auto-detect ordering errors and missing entries

#Mod Order#Multiplayer Compatibility#Conflict Lint
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Full comparison of Zetrith (no dedicated server) vs RimWorld Together (real headless server), with all 15 Host window settings and official quotes

#Multiplayer#Host Window#Dedicated Server
Generate config →

FAQ

Which RimWorld tools can I use online?
We list 10 tools for RimWorld: Colonist Trait Library & Conflict Check, Skill & XP Planner, Mood Budget & Break Thresholds, Materials & Armor Matrix, Raid Points & Wealth Curve, Colony Wealth & Threat Diagnosis, Armor Output & Damage Reduction, Pawn Score & Role Fit, Temperature & Apparel Insulation, Work Priority & Role Coverage. All of them run straight in your browser.
Do these tools cost anything or need installing?
No. Everything runs in the page: no install, no sign-up, no cost. Enter your values and the result appears instantly, and you can copy the generated configs and commands with one click.