Build the in-game Join by IP address and the checks that go with it.
Stormworks: Build and Rescue workshop
Physics sandbox builder · Simulation / Building / Physics
v1.15.23 reference: that update rewrote multiplayer on the current Steam networking API. The dedicated server is a Windows binary (appid 1247090); on Linux it needs Wine plus a persistent xvfb virtual display, and the upstream panel egg now uses 573090 with an account that owns the game. Config lives at server_data/server_config.xml and sets only the first port; the second is port + 1. This site does not implement the game's server query - join via the in-game browser or Join by IP.
Player tools (5)
Instant interactive calculations and recipe plannersCheck visibility, version, ports, password and load step by step.
Find official news, the wiki, deployment templates and vanilla admin commands.
Estimate physics cost and a vehicle ceiling from measured per-vehicle time.
Validate workshop IDs as strings and emit list fragments.
Server admin and config generation (5)
Config files, startup scripts and command wizards for running a serverCompare peak process memory with the available budget.
Check the consecutive port pair and the two conflicting sources.
Generate rules only after you confirm the real listeners.
Pick an appid source and generate update and launch scripts.
Merge server_config.xml preservingly and build the launch command.
Stormworks: Build and Rescue Ports & Protocols
| Port | Protocol | Purpose |
|---|---|---|
| 25564 | UDP | Game port (the port key in server_config.xml) |
| 25565 | UDP | Second port, derived by the server as port + 1 |
Stormworks: Build and Rescue Dedicated Server Install (SteamCMD)
SteamCMD appid 1247090
sudo useradd -m -s /bin/bash steam
sudo apt update && sudo apt install -y steamcmd lib32gcc-s1
sudo -u steam -i \
/usr/games/steamcmd +force_install_dir /opt/gameserver \
+login anonymous +app_update 1247090 validate +quit
https://eggs.pterodactyl.io/egg/games-stormworks-build-and-rescue
Stormworks: Build and Rescue Config file paths
server_data/server_config.xml%appdata%/Stormworks/server_config.xml
Server notes
The server is a Windows binary, so Windows hosting is the least painful path; on Linux it needs Wine plus a persistent xvfb virtual display. server_config.xml cannot be edited while the server runs - restart after every change. Whether port forwarding is required is unproven; a developer reply said traffic may go via Steam. Physics runs server-side on one core, so vehicle complexity usually matters more than player count, and vanilla has no bulk vehicle removal. This page only emits commands and config fragments; it never installs, updates or stops a server.
FAQ
- Which Stormworks: Build and Rescue tools can I use online?
- We list 5 tools for Stormworks: Build and Rescue: Join options, Connection checks, Source finder, Vehicle physics budget, Workshop check. All of them run straight in your browser.
- Do these tools cost anything or need installing?
- No. Everything runs in the page: no install, no sign-up, no cost. Enter your values and the result appears instantly, and you can copy the generated configs and commands with one click.